Fire Emblem 30 Day Challenge
Day 12: Thoughts on FE12
There’s a few things I could say about Heroes of Light and Shadow, the first being that I would like for it to have an English language (NoA) release. I know there’s a better patch in the works, but there’s a lot of text the fan subbers can’t get done or right. The new content includes My Unit, the new characters related to them, the new gaiden chapters with fair requirements (not killing over half your army to get them is how it should always be), downloadable maps, some quirkiness and laughs from things as simple as the Laundry Pole lance and getting your character a permanent bald head courtesy of Wrys, and most important of all, some more character development that a new FE game (remake or not) should always get, specially in those base conversations with the secondary characters. There’s also a widening on the difficulty range, where you can play from Casual Normal mode (where permanent death is non-existent) to Lunatic Reverse Mode (where enemies always attack first, and it’s the highest difficulty). Shadow Dragon was almost the disappointment I thought it would be, but Heroes of Light And Shadow seem likes a cool game to play for a while. Multiplayer against strangers is still not safe, but I can imagine the satisfaction that can be gotten out of finishing a weakened opponent with a frying pan or criticaling with a bamboo sword. There’s a lot more than this, so go check it out if you haven’t, and you might probably get the same urges for it to get translated already.

Fire Emblem 30 Day Challenge

Day 12: Thoughts on FE12

There’s a few things I could say about Heroes of Light and Shadow, the first being that I would like for it to have an English language (NoA) release. I know there’s a better patch in the works, but there’s a lot of text the fan subbers can’t get done or right. The new content includes My Unit, the new characters related to them, the new gaiden chapters with fair requirements (not killing over half your army to get them is how it should always be), downloadable maps, some quirkiness and laughs from things as simple as the Laundry Pole lance and getting your character a permanent bald head courtesy of Wrys, and most important of all, some more character development that a new FE game (remake or not) should always get, specially in those base conversations with the secondary characters. There’s also a widening on the difficulty range, where you can play from Casual Normal mode (where permanent death is non-existent) to Lunatic Reverse Mode (where enemies always attack first, and it’s the highest difficulty). Shadow Dragon was almost the disappointment I thought it would be, but Heroes of Light And Shadow seem likes a cool game to play for a while. Multiplayer against strangers is still not safe, but I can imagine the satisfaction that can be gotten out of finishing a weakened opponent with a frying pan or criticaling with a bamboo sword. There’s a lot more than this, so go check it out if you haven’t, and you might probably get the same urges for it to get translated already.